Wednesday, 28 April 2010

Inspiration: Kris Kuksi


I have never seen this artist before and I am complete amazed by his work. I have always had a fancy for art which is considered startling and horrorific. I am not sure how this will directly inspire my current work but I am sure it will at some point, Specially for idea for creature design or a nest environment? I am not sure but the work is fantastic.

Tuesday, 27 April 2010

Going against my learning agreement

I have been doing alot of thinking about my work recently and how it is I am presenting it. Up to now I have just been continuing with my work, designing and developing ideas but not knowing how to present them. When looking back over my learning agreement, I can see that I will be going againest what I said. I planned to show off the introduction to the game, only, now reading it and looking at what I am supposed to be doing, I can see I am in the completely wrong place and need to get it sorted. As I want to show myself as a concept artist, I can afford to focus on story boards when it will be time consuming and I can show enironments which would be seen at the beginning of the game, but I dont need to explain it.

I will be sure to mention this in my conclusion and summery of this term and why I thought I had to change my way of progression. I believe it to be for the best and this way I will be able to show off my potentional without being held back by keeping inline with the story boards. I wouls much rather use the larger concepts I have done than show the lack of storyboards I have.

Thursday, 22 April 2010

Horse Concept

One idea I have been playing around with is putting in something which symbolises Fox Hunting. As the player would be controlling the fox, it forces them the play and survive in an event which is reality.

What I find so appealing about this, purely in a game concept way, is the visual image of a larger statue like creature, just perfectly still. The polluted horse has a growth on its back which is the symbolise the rider. These creatures would be scattered around and jus watching. Watching for the player to come into sight where then the horse like creature would call out, summoning a larger pack of polluted creature. These would represent the hounds used in fox hunting.
I believe this would be a great creature enemy for the game which would make the player think before acting, how would I get by this guy? what would I do if I am seen?

Luckly I have study horse anatomy before when I was younger for A levels and I still remember the best ways the draw them.

Wednesday, 21 April 2010

Inspiration: Jacek Yerka

I feel so lucky to have found this artist as I absolutely adore his work. Having played Machinarium, the art style really got my attention and Yerka style of art has some similarities to it, specially in his environment images.

What I like about these images in particular is that I can relate them to my idea for the introduction to the game. Focusing dramtic unusal changes inside a place which we feel is comforting to us. I am really drawn to the images above and below of the bathrooms. The top image more so because of its connection with natural elements. I love the idea of plant life from a pond or lake growing inside the bathroom and because the house I am using also has nature growing inside it, it fits perfectly and a good source of inspiration.


Tuesday, 20 April 2010

Creature Designs: Peacock

I had an idea today for an unlikely animal creature design which I can think of any other game having it. Watching 'QI' on Dave, they had a question on the Peacock and I just had to design a creature around this animal. One of the most unlikely for a design as it is not usually associated with anything 'evil' or 'blood thirsty', so, I got pen to paper on had a few quick sketchs.

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After a few more designs I will create a high quality concept in photoshop to add to my portfolio.

Wednesday, 14 April 2010

Helpful Site

http://www.wonderhowto.com/
I have been using this site a few time to help with problems or questions about idnt programs like Zbrush and Maya.

Tuesday, 13 April 2010

Fox study


It is hard to find stuff about foxes which isnt seeing them as pests or sites on how to kill them. Even looking for the anatomy of the fox is difficult. What I have been reliant on is its close relationship to a dogs anatomy and how they move and their stance. I did manage to find this image of a foxes skeleton in frame by frame movement. Strange by highly help full with my fox drawings.