Now that FGA 6 has started, it is essential for this term to be documented in a blog much like my attempt in FGA 5. This time around I have to keep at this blog and post atleast 3-4 times a week. Much the same as before, I will be posting material of inspiration, progress of work, articles of interest and time managment.
As stated in my FGA6 Learning agreement I will be creating a portfolio based around the scenes from the introduction to my game concepts. I am starting off by designing a selection of introduction story boards and then critically editing these for the best outcome. From this I plan to paint in photoshop/coral painter the scenes where the opening takes place. Again, editing and sketching these places before finalising.
This will take up the first 3-4weeks of this term and hopefully provide the outcome needed to progress to the next stage. This is all down to my own time manage meant and time I spend working.
Also as this term continues, over the easter holiday term I will be planning out to present my work in a cohesive manner with telling the opening narrative as it is meant to be. I have ideas of animated story boards etc only I have yet to decide because of the time it may take. I will have to experiment with Adobe after effects for this and brush up on my Flash understanding.
At the moment I am planning environments ideas in my sketch book. These images will be used within the final presentation as progress of concepts or used for backgrounds for introduction ideas.
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